Adobe Substance 3D’s AI features can turn text into backgrounds and textures

A screenshot taken of Adobe Substance 3D showing the new Text to Texture beta feature.
The new “Text to Texture” feature is now available in the Adobe Substance 3D Sampler 4.4 beta. | Image: Adobe

While many developers are working out how generative AI could be used to produce entire 3D objects from scratch, Adobe is already using its Firefly AI model to streamline existing 3D workflows. At the Game Developers Conference on Monday, Adobe debuted two new integrations for its Substance 3D design software suite that allow 3D artists to quickly produce creative assets for their projects using text descriptions.

The first is a “Text to Texture” feature for Substance 3D Sampler that Adobe says can generate “photorealistic or stylized textures” from prompt descriptions, such as scaled skin or woven fabric. These textures can then be applied directly to 3D models, sparing designers from needing to find appropriate reference materials.

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Author: AliensFaith
HighTech FinTech researcher, university lecturer & Scholar. He is studying his second doctoral degree at the Hague International University. Studying different fields of Sciences gave him a broad understanding of various aspects of life. His recent researches covered AI, Machine-learning & Automation concepts. The Information Technology Skills & Knowledge gave his company a higher position over other regional high-tech consultancy services. The other qualities and activities which can describe him are a Hobbyist Programmer, Achiever, Strategic Thinker, Futuristic person, and Frequent Traveler.

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